BusyBodyQueen

Sunday, April 28, 2013

Candyholic


As we progress through the game's levels, we are treated to different challenges that would seem implausible until we see some dratted friend of ours surpass the level-with an unbelievable high score to boot.
There are levels where we are given only a certain number of moves, and we are required to clear blocks of "jelly," while other levels include diabolical roadblocks, like blobs of chocolate that multiply to eat up our moves.
To make things worse, we are afforded only five lives per turn, after which the evil game makes us wait 30 long minutes for the next life.
The marshmallow test has nothing on the wait Candy Crush makes us endure until we can play again.

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